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Star Trek Voyager Lieutenant
Joined: 21 Sep 2002 Posts: 188 Location: U.S.S. Voyager
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Sun Oct 27, 2002 5:53 am Does having more nacelles do anything? |
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i assk this because most ships have 2...but reading somethings, i saw a future Galaxy Class with a third warp nacelle...and the promethius class has 4... whats the difference?
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PrankishSmart Rear Admiral
Joined: 29 Apr 2002 Posts: 4779 Location: Hobart, Australia.
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Sun Oct 27, 2002 8:33 am Re: Does having more nacelles do anything? |
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Star Trek Voyager wrote: | i assk this because most ships have 2...but reading somethings, i saw a future Galaxy Class with a third warp nacelle...and the promethius class has 4... whats the difference? |
well that future galaxy class thing was hidius, that was a future created by Q. and the prometheus has 5 nacelles, theres 1 on the upper section which comes out when the ship is seperated, so the upper section can travel at warp speed with the other 2 sections.
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Tremiles Vice Admiral
Joined: 10 Jun 2002 Posts: 6672 Location: 60.6 miles north of starfleet HQ
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Mon Oct 28, 2002 12:23 pm |
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the more nacells the less stress on the individual nacell.
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Krall Klingon General
Joined: 03 Sep 2002 Posts: 3863 Location: Lie? I do not lie! Except just then.
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Sat Nov 09, 2002 2:17 am |
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so if you had ten,you could go faster with less were and tear on necells?
How fast could you go before you riped a hole in time?
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Tremiles Vice Admiral
Joined: 10 Jun 2002 Posts: 6672 Location: 60.6 miles north of starfleet HQ
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Sat Nov 09, 2002 2:32 pm |
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warp 10 is the fastest you could go, it is infanit volocity, at warp ten you could go inywere you wanted in less then 1 sec. I think that at warop ten you also break thrue the time barier as well. SO FOR ALL YOU PEOPLE WHO POST THAT YOUR SHIPS GO WARP 15 Or 32 OR ANYTHING ABOVE TEN, IT IS IMPOSIBLE TO GO ABOVE INFINENT SO QUIT SAYING IT.
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PrankishSmart Rear Admiral
Joined: 29 Apr 2002 Posts: 4779 Location: Hobart, Australia.
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Sun Nov 10, 2002 12:15 am |
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Tremiles wrote: | warp 10 is the fastest you could go, it is infanit volocity, at warp ten you could go inywere you wanted in less then 1 sec. I think that at warop ten you also break thrue the time barier as well. SO FOR ALL YOU PEOPLE WHO POST THAT YOUR SHIPS GO WARP 15 Or 32 OR ANYTHING ABOVE TEN, IT IS IMPOSIBLE TO GO ABOVE INFINENT SO QUIT SAYING IT. |
this is the transwarp theory - http://ditl.org/scitech/dattranwarp.htm
remember the episode all good things, the ship could go warp 13. now theres some kind of barrier at warp 10, once you can get past that barrier you can practically go faster. warp 10, 20, 30 and 40 are the infanant speeds.
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Tremiles Vice Admiral
Joined: 10 Jun 2002 Posts: 6672 Location: 60.6 miles north of starfleet HQ
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Sun Nov 10, 2002 12:53 am |
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Thank you for the reeding, it was very interesting, but it is what I said, warp only gose up to ten, after that it is transwarp to 20, then there is a second transwarp speed from 20-30, but the ship dosent actualy go warp thirteen, it gose transwarp 3, also no ship has gone faster then transwarp meaning that warp 32 is still too fast and should not be alowed to be posted.
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Hitomi Lieutenant Commander
Joined: 08 Nov 2002 Posts: 274 Location: The Mystic Moon
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Sun Nov 10, 2002 1:03 am |
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Nice site, that www.ditl.org
anyway, and I'm only going on what I've heard with this, remember how Picard described the stargazer as underpowered? It has four nacells, but it has a fairly low top speed. Also, for the prometheus, as well as a couple other ships ive seen, I thought the rules were that you could only have an even number of nacells
I dont know....maybe the rules got rewritten while I wasn't looking.....
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Tremiles Vice Admiral
Joined: 10 Jun 2002 Posts: 6672 Location: 60.6 miles north of starfleet HQ
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Sun Nov 10, 2002 1:19 am |
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It is harder to align od number nacels but it hapens, some ships only have one nacel.
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Hitomi Lieutenant Commander
Joined: 08 Nov 2002 Posts: 274 Location: The Mystic Moon
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Mon Nov 11, 2002 6:54 pm |
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And how does that work? In order to generate a workable warp field, you need at least two nacells. The warp field forms between the nacells, so how can it form when tere is only one?
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Tremiles Vice Admiral
Joined: 10 Jun 2002 Posts: 6672 Location: 60.6 miles north of starfleet HQ
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Mon Nov 11, 2002 10:49 pm |
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The one nacel projects 4 curved beams two meet above the nacell, two below, They conect there to create the warp bubble, but I don't know what makes the beems curve.
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Zeke Zabertini Captain
Joined: 13 Sep 2002 Posts: 4832
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Fri Dec 20, 2002 10:51 pm |
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The number of warp nacells does affect things minorly, but mostly it's just a question of design or practicality (See PrankishSmart's post on the Prometheus).
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Jeff Miller Fleet Admiral
Joined: 22 Nov 2001 Posts: 23947 Location: Mental Ward for the Mentaly Unstable 6th floor, Saint John's 1615 Delaware Longview Washington 98632
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Tue Dec 24, 2002 1:43 pm |
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I think it does because the more nacelles you have the more power you can atain and the better weapons you can use
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Zeke Zabertini Captain
Joined: 13 Sep 2002 Posts: 4832
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Wed Dec 25, 2002 8:54 am |
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Jeff Miller wrote: | I think it does because the more nacelles you have the more power you can atain and the better weapons you can use |
I don't understand your reasoning there Jeff. Warp nacells drain power. Could you explain your last post for me?
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PrankishSmart Rear Admiral
Joined: 29 Apr 2002 Posts: 4779 Location: Hobart, Australia.
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Wed Dec 25, 2002 9:53 pm |
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having more nacelles does not do anything, however, if the nacell size to ship size ratio size is bigger, the ship will go faster, and hold it for longer times. look at the difference between the galaxy and sovereign. the nacells on the sovereign are huge for the size of the ship.
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Chinesetrekkie Council Leader
Joined: 18 Sep 2001 Posts: 9719 Location: Windsor, California [Shenyang, China]
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Thu Dec 26, 2002 11:40 am |
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Tremiles wrote: | the more nacells the less stress on the individual nacell. |
I agree with your answer.. however I do not think it increases speed, however there might be disadvantages to having two many, take our twin engine jet fighters, they can not out manvuer a single engine jet fighters.
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IntrepidIsMe Pimp Handed
Joined: 14 Jun 2002 Posts: 13057 Location: New York
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Thu Jan 02, 2003 11:55 am |
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PrankishSmart wrote: | having more nacelles does not do anything, however, if the nacell size to ship size ratio size is bigger, the ship will go faster, and hold it for longer times. look at the difference between the galaxy and sovereign. the nacells on the sovereign are huge for the size of the ship. | ohhhhh, i never thought about that yeah i guess so
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Zeke Zabertini Captain
Joined: 13 Sep 2002 Posts: 4832
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Thu Jan 02, 2003 1:06 pm |
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Shenyang12 wrote: | Tremiles wrote: | the more nacells the less stress on the individual nacell. |
I agree with your answer.. however I do not think it increases speed, however there might be disadvantages to having two many, take our twin engine jet fighters, they can not out manvuer a single engine jet fighters. |
Is it wise to compare jet fighters with starships?
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Hitomi Lieutenant Commander
Joined: 08 Nov 2002 Posts: 274 Location: The Mystic Moon
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Fri Jan 03, 2003 11:01 am |
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It's probably better to compare starships to aircraft carriers or battleships of today. The bigger the propeller and the more powerfull the engine, the more water you can push past the rudder. The more powerfull your engine is, the more turning power you have.
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Captain Matt UssVoyager Commander
Joined: 05 Jan 2003 Posts: 453 Location: UssEnterprise-E
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Mon Jan 06, 2003 1:48 pm Does having more nacelles do anything |
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yes it does it will make the ship go faster
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excel55 Ensign
Joined: 20 Jan 2003 Posts: 65 Location: Red Neckville USA
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Tue Mar 04, 2003 6:16 pm |
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first off tremiles is a moron. you can travel faster than warp 10. They don't put a lot of necelles because it probebly be more expensive so you don't really see a lot of ships with more than 2
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voyagerlr Commodore
Joined: 14 Jul 2002 Posts: 2448 Location: USS Shockwave
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Tue Mar 04, 2003 6:20 pm |
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Tremiles wrote: | the more nacells the less stress on the individual nacell. |
i think this is the most logical proposal yet!!
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Hyper Ensign
Joined: 07 Apr 2003 Posts: 60 Location: UK
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Mon Apr 07, 2003 11:22 pm |
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About the warp 10 arguement
Helmsman, go to warp nine point nine nine nine nine nine three
Helmsman, go to warp thirteen
Make sense?
I used to think that the majority of sci-fi, trek inparticular, watchers had anabove average IQ rating....dont disprove my theory, use your nouse!
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Los Commodore
Joined: 07 Jun 2002 Posts: 1336 Location: Oklahoma fa sho!
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Tue Apr 08, 2003 12:44 am |
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Read the other posts about warp 10 and such. There are valid explanations for it, whether or not you believe its canon fodder.
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Hyper Ensign
Joined: 07 Apr 2003 Posts: 60 Location: UK
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Tue Apr 08, 2003 9:33 am |
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Warp 10 is infinite speed. Warp 10 will never be reached, otherwise the universe would implode. The reason they travel at warp 13 is because they have re-calibrated the warp scale to prevent saying warp 9.99993 etc etc.
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When matter and anti-matter collide, you dont get plasma!
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