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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostWed Sep 14, 2005 11:28 pm    Lock Please!










In Every Race
On Every Planet
In Every Quadrent
There are Wars.


But This is The War That Will END ALL WARS:

Unity Fleet!
V.S
Omega Fleet!

News:

Saturday 5/11/05


-Season 3, Episode 1, Part 1 Begins!-
-"Sacrafice Of Angels"-

Fleet Admril Scott Carter Out.

Rules:

1. No Hotlinking
2. No Godmoding
3. We All Get Along!
4. Have Fun!
5. The Most Inportant One,
Stick To Normal Weopens... Quantum, photon torpedoes, unless certain circumstances. NO SLIPSTREAM TORPEDOES, OR TRANSPHASIC TOREPEDOES, No MADE UP ONES unless certain circumstances such as squiggy his ship is from another dimension. Also Stick With The Ones for your Kind.
No Transwarp of any kind.. in this timeline only borg posses that technology or highley advanced ships, the only other kind for other ships is slipstream witch is in the expiremtal stage.
No Through Shield Transporters.. it is impossible.
No Accross Distance..com calls like from alpha to beta quadrent unless using some alien net thing.
Ok You Get The Picture just stick to normal startrek stuff and thats basicly it!

How do I Join?

Pm Me, > http://www.startrekvoyager.com/privmsg.php?mode=post&u=5043 < With These Details:

1. Name Of Person
2. Species Of Person
3. Age Of Person
4. What Team You Are On (Omega Or Unity)
5. The Class Of The Ship You want Ex.. Federation Omega Class
6. Name of your ship Ex. U.S.S Voyager
7. A Picture of Your Ship and Specs Of Your Ship
(I Can Add Ships If You Supply a Picture And Specifications of That Ship But Must Match The Alliances)
(I Can Also Change Details Ship Name, Specs Etc......)


Omega Fleet (Federation/Klingon/Romulan/Ferangi Alliance)



-------------------------------------------------------------------------------------

Omega Fleet Leader:
U.S.S. Katana
Fleet Admiral: Scott Carter (NEWLY ASSIGNED)
Rank: Fleet Admiral
Played By: Uss_Voyager


Mesh By: [email protected] (No Name Avaliable)

Class:Katana CLASS
Specs:
CLASSIFICATION Destroyer
COMMISSIONED 2378 - Present
PRODUCTION FACILITY Copernicus Fleet Yards, Luna
MASS 512,000 metric tonnes
CREW 100 officers and enlisted personnel

Evacuation limit of 500
PROPULSION One APD-01 warp core and 1 Highley Experimental Slipstream Drive feeding three warp nacelles
Two SUE impulse engines
ARMAMENT 12 Type XIV phaser arrays
1 Type VIII quantum torpedo turret
4 Type VII torpedo launchers
1,200 photon torpedoes
600 quantum torpedoes
20 tri-cobalt devices
10 Quantum Spatial Charge Launchers
6 Mk II Point Defense Cannons
DEFENSIVE SYSTEMS Auto-modulated regenerative shield grid
Heavy duranium-tritanium double hull
25 centimetres high-density hull armour
High-level Structural Integrity Field
Ablative Hull Armour
Bio-cloak
WARP CAPABILITIES Normal Cruise: Warp 7
Maximum Cruise: Warp 9.9
Emergency Cruise: Warp 9.99 for thirty-six hours
EXPECTED HULL LIFE 120 years
REFIT CYCLE Minor: 1 year

Standard: 3 years
Major: 10 years
DIMENSIONS Length: 268 metres
Beam: 141 metres
Height: 45 metres
Decks: 9
SHUTTLE COMPLEMENT Shuttlebays: 1
2 Type XI personnel shuttles
1 Apollo-class shuttle
1 Argo-class runabout
1 Delta Flyer

-------------------------------------------------------------------------------------

2nd In Command:
USS Eximius
Admiral: Ben Greymore
Rank: Admiral
Played By: Admiral Dani�l


MESH: Eric Peterson
Class: Unknown
Specs:
CLASSIFICATION Holoship
COMMISSIONED 2383 - Over 5 years
PRODUCTION FACILITY Station 35684
MASS 500,000 metric tonnes
CREW 115 officers and enlisted personel

Evacuation limit of 500
PROPULSION 2 Warp and 1 Highley Experimental Slipstream Drive, feeding 4 nacelles(2 warp, 1 Highley Experimental Slipstream Drive)
Two SUE impulse engines
ARMAMENT 12 Type XIV Phasers
1 Type XI quantum torpedo turret
4 Type IX torpedo launchers
1,400 photon torpedoes
850 quantum torpedoes
7 Mk II Point Defense Cannons
DEFENSIVE SYSTEMS Extra Strong Corbomite reflector
Shield type XV
Heavy duranium-tritanium hull
25 centimetres high-density hull armour
High-level Structural Integrity Field
Ablative Hull Armour
WARP CAPABILITIES Normal Cruise: Warp 7,7
Maximum Cruise: Warp 9.99
Emergency Cruise: Warp 9.999 for thirty hours
EXPECTED HULL LIFE 115 years
REFIT CYCLE Minor: 1 year

-------------------------------------------------------------------------------------

3rd In Command:
USS Fairview
Vice Admiral: Loren Van den Haus
Rank: Vice Admiral
Played By: squiggy


MESH: Cyrille 'Tachy' Lefevre
Class:CONSTITUTION CLASS
Specs:
Type: Heavy Cruiser
Commissioned: 2244 - 2265
Decommissioned: 2320
Production n/a
Design and Production Facility:
Mass: 600,000 tons
Crew: 430
Propulsion: One cochrane warp core feeding two warp nacelles; one subatomic unified energy impulse engine
Armament: 6 x Type VI Phasers
2 x 2nd class photon torpedo tubes + 120 torpedoes
Defense Systems: Shield system
Standard Monotanium double hull
Sub-standard Shielding
Standard level structural integrity field
Warp Capabilities: Normal Cruise : Warp Factor 5
Maximum Cruise : Warp Factor 6
Maximum Rated : Warp Factor 8
Hull Life: 60 years
Refit Cycle: Minor : 1 year
Standard : 2 years
Major : 10 years
Dimensions: Length : 289 m
Beam : 130 m
Height : 67 m
Decks : 23
Shuttle Compliment: 3 Type 1 shuttles

-------------------------------------------------------------------------------------

4th In Command:
U.S.S. Voyager
Fleet Captain: Daniel Hopkins
Rank: Fleet Captain
Played By: tycoon64 (Could Be Deleted If Doesnt Post Soon)


MESH: Nico
Class:Intrepid CLASS
Specs:
CLASSIFICATION Light Explorer
COMMISSIONED 2370 - Present
PRODUCTION FACILITY Utopia Planitia Fleet Yards, Mars
SHIPS IN THE FLEET USS Viper, NCC-70466
MASS 700,000 metric tonnes
CREW 150 officers and enlisted personnel

Evacuation limit of 500
PROPULSION One Cochrane warp core feeding two variable geometry warp nacelles
Two SUE impulse engines
ARMAMENT 13 Type X phaser arrays
4 Type VI torpedo launchers
200 photon torpedoes
100 quantum torpedoes
2 tri-cobalt devices
DEFENSIVE SYSTEMS Enhanced regenerative shield grid
Standard duranium-tritanium double hull
Standard-level Structural Integrity Field
Ablative Hull Armour
WARP CAPABILITIES Normal Cruise: Warp 8
Maximum Cruise: Warp 9.975
Emergency Cruise: Warp 9.985 for one hour
EXPECTED HULL LIFE 80 years
REFIT CYCLE Minor: 2 years

Standard: 7 years
Major: 15 years
DIMENSIONS Length: 343 metres
Width: 133 metres
Height: 66 metres
Decks: 15
SHUTTLE COMPLEMENT Shuttlebays: 1
2 Type VIII personnel shuttles
2 Type IX personnel shuttles
1 Delta Flyer-class runabout

-------------------------------------------------------------------------------------

U.S.S. Defiant
Captain: Open
Rank: Captain
Played By:


MESH: Mark "GKane" Kane
Class:Defiant Class
Specs:
Type: Escort
Commissioned: 2367-PRES
Production: 20 per year
Design and production facility Utopia Planitia Yards, Mars
Cochrane Yards, Alpha Centauri
Pendragon Yards, New Texas
Mass: 120,000 tons
Crew: 50
Propulsion: One cochrane warp core feeding two warp nacelles; two subatomic unified energy impulse engines
Armament: 4 x Class I rapid fire phaser pulse cannon
1 x Type X Phaser bank
3 x Pulse fire Quantum/Photon torpedo tubes + 100 torpedoes
1 x Probe / Photon torpedo launcher - equivalent to standard photon torpedo tube + 20 torpedoes
Defense Systems: Auto modulated high capacity shield system
Heavy Duranium/Tritanium double hull plus 20 cm Ablative armor.
High level Structural Integrity Field
Warp Capabilities: Normal Cruise : Warp Factor 6
Maximum Cruise : Warp Factor 8.7
Maximum Rated : Warp Factor 9.5 for twelve hours
Expected Hull Life: 80 years
Refit Cycle: Minor : 6 months
Standard : 1 year
Major : 5 years
Dimensions: Length : 170 m
Beam : 100 m
Height : 20 m
Decks : 5 including nacelle sub decks
Shuttle Compliment: 2 Type 10 Shuttles

-------------------------------------------------------------------------------------

D'KORA CLASS
Captain: Open
Rank: Captain
Played By:

Class:D'KORA CLASS
Specs: None Avaliable

-------------------------------------------------------------------------------------

Valadore
Captain: Open
Rank: Captain
Played By:

MESH: Cyrille "Tachy" Lefevre
Class:ROMULAN CRUISER
Specs: None Avaliable

-------------------------------------------------------------------------------------

Klingon Starbase 1
Captain: Open
Rank: Captain
Played By:

MESH: Cyrille "Tachy" Lefevre
Class: Klingon Starbase 1
Specs: None Avaliable

Ship Attached To The Station:

NEGH'VAR
Captain: Open
Rank: Captain
Played By:

MESH: Cyrille "Tachy" Lefevre
Class:NEGH'VAR CLASS
Specs:
Type: Heavy cruiser
Length: 682.32 meters
Beam: 470.09 meters
Height: 136.65 meters
Mass: 4,310,000 metric tons
Crew: 2,500
Maximum Speed: Warp 9.6
Armament: 20 ship-mounted disruptor cannons, 2 heavy disruptors, 4+ torpedo launchers
Defenses: Deflector shields, cloaking device

-------------------------------------------------------------------------------------


The Unity Fleet (Borg/Dominion/Cardassian Alliance) Ships



-------------------------------------------------------------------------------------

Leader Of Unity Fleet:
Dominion Battleship
Fleet Admril Resnap Jarg�
Rank: Fleet Admril
Played By: 7of9_made it awesome

MESH: Ger Dolan, Magma
MAX CONVERSION: S-Stephen

Class:Dominion Batthleship CLASS
Specs: None Avaliable

-------------------------------------------------------------------------------------

Second In Command
Outcast
Admril: Leo
Rank: Admril
Played By: Captain.Dan V2

MESH: Andrew J. Hodges
Class: Vixinavis Class
Specs:
The VIXINAVIS CLASS is an extremely advanced and experimental vessel.
Many years ago, federation scientists came across the crashed remains of a vessel unlike any ever encountered before.
(location classified).
The vessel was from another galaxy, and so the scientists began 'back-tech'ing the ship,
gleaning all sorts of new and unknown technologies.
Only a Man Called Leo and Some Scientists New About This Ship.
Eventually,
they managed to create an experimental federation hybrid vessel.
This ship,
named the VIXINAVIS CLASS and given the designation of
Earth Now Known As Outcast (no USS) was one of a kind,
and completely untested.
As well as the usual and unusual federation technologies, such as
WARP DRIVE,
IMPULSE,
PHASORS:16 x Type VIIX Phaser cannons,
20 TORPEDOE tubes with 200 Photon Torpedos
280 Borg Torpedos,
SLIPSTREAM AND TRANSWARP DRIVE etc,
this vessel has several unique characteristics.
First, and most noticably, is the fact that the ship is more a biological entity than a clunky vessel.
It has
SELF REGENERATING HULLskin
MULTIPHASIC DELFECTOR CANNON
-able to fire a plasma ball of extreme destructive power,
and finally, a
GALACTIC DRIVE.
Unfortunately, the galactic drive requires the unique
bio-crystals to regulate the reaction,
and there was only enough salvaged from the original vessel to engage the engines only once.
Thus, if the galactic drive was to be enaged,
One had better pray that they end up in a galaxy where the bio-crystals required to power the drive are in abundance,
or at least in some supply - unlike our galaxy where there is no know element, not even anything close or replicatable.
In the event that the ship was to be flung into a distant galaxy for god knows how long,
the interior of the vessel has all the trimmings of comfort.
Holodecks,
two forward OBSERVATRIUMS which are recreation areas (dining, swimming, lots of vegetation, trees, etc..),
and the unique bio and regenerative properties of the ship enable the interiors to be 'customised', as furniture etc.
can be 'morphed' out from the walls, floors etc..
She can land on planets, go underwater etc.
The landing legs have actuators and care able to 'crawl',
thus giving the ship the unique ability to 'skuttle'
across the ground like an enourmous lobster.

-------------------------------------------------------------------------------------

3rd In Command:
Queens Yacht
Fleet Captain: Open
Rank: Fleet Captain
Played By:

MESH: Frederick K. Stevens
Class:Queens Yact CLASS
Specs: None Avaliable

-------------------------------------------------------------------------------------

4th In Command:
Dulkat
Captain: Open
Rank: Captain
Played By:

MESH: Scifi-Art.com
Class:Galor CLASS
Specs:
SPECIES Cardassian
CLASSIFICATION Destroyer
COMMISSIONED 2367 - present
PRODUCTION FACILITY Cardassia Prime Orbital-3 Assembly Facility
MASS 1,678,000 metric tonnes
CREW 300-600

PROPULSION 1-2 Gas-diffusion matter/anitmatter warp systems
3 or more impulse drive systems
ARMAMENT 8 Spiral wave disruptors
Aft disruptor cannon
DEFENSIVE SYSTEMS Unknown
WARP CAPABILITIES Normal Cruise: Warp 5
Maximum Cruise: Warp 9.7
Emergency Cruise: Unknown
DIMENSIONS Length: 371.9 metres
Beam: 192.2 metres
Height: 59 metres
SHUTTLE COMPLEMENT Shuttlebays: 1 (estimated)

-------------------------------------------------------------------------------------

Horda
Captain Open
Rank: Captain
Played By:

MESH: Andrew J. Hodges
Class:HOR'DA CLASS
Specs: None Avaliable

-------------------------------------------------------------------------------------

Utopia
Captain Open
Rank: Captain
Played By:

MESH: Rob Caves, Rutger Warrink, Andrew J. Hodges
Class:CARDASSIAN BATTLESHIP
Specs: None Avaliable

-------------------------------------------------------------------------------------

Borg Station Adjunct 56
Captain Open
Rank: Captain
Played By:

MESH: Rob Caves, Rutger Warrink, Andrew J. Hodges
Class: BORG MONOLITH Station
Specs: None Avaliable

Ship Attached to The Station:

Cube
Captain Open
Rank: Captain
Played By:

MESH: Marc-Laurent "Magma " Magnier
MAX CONVERSION: Diogo "Viper" Nunes

Class:Borg Cube CLASS
Specs:
Type : General purpose assimilation and combat platform
Unit Run :
Unknown; numbers estimated to be in the millions.1
Commissioned : Unknown; in service since at least 23652
Dimensions : Length : 3,036 m3
Beam : 3,036 m4
Height : 3,036 m4

Mass : 90,000,000 metric tons
Crew : 5,0004, basic crew but some examples have carried 179,000 drones4
Armament : Observed weapons include:
high energy tractor beams,
plasma beams,
warp field destabilising weapons,
laser cutting beams
Various weapons can be built as needed, total output 7,500,000 TeraWatts

Defence Systems : Adaptive shield system, total capacity 5,850,900 TeraJoules
Standard Automatic regeneration matrix6 Single hull.
High level Structural Integrity Field
Warp Speeds
(TNG scale / Transwarp) : Normal Cruise : 9.67 (TNG Scale)
Maximum : 9.987 (TNG Scale)
Max Transwarp Speed : 9.999468 (TNG Scale equivalent factor)
Transwarp speeds uncertain, but believed to be at least 20 times faster than maximum speed of Galaxy class starship.
Strength Indices :
(Galaxy class = 1,000) Beam Firepower : 150,000
Torpedo Firepower : -
Weapon Range and Accuracy : -
Shield Strength : 2,167
Hull Armour : 272,000
Speed : 20,882
Combat Manoeuvrability : -
Overall Strength Index : 61,412
Diplomatic Capability : Generally none - specialized facilities can be constructed if required
Expected Hull Life : Unknown

Thanks To:

www.startrekaustralia.com for the Pictures and Meshes.

Banner Mesh Acknolgments:

Katana Mesh By: [email protected] (No Name Avaliable)

Starbase Mesg By: Paul Van Garderen

Omega Class Mesh By: DESIGN: Arthur E. Pohlman MESH: Andrew J. Hodges.

Phaser Fire Mesh By: www.startrekaustralia.com


Last edited by Uss_Voyager on Sun Dec 04, 2005 5:50 pm; edited 65 times in total


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostSun Sep 18, 2005 8:44 pm    



*U.S.S. Delphin Leaves The Dock And Heads For Earth! At Slipstream Velocity*


Last edited by Uss_Voyager on Wed Sep 21, 2005 2:14 am; edited 2 times in total


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 7:37 am    



USS Voyager leaves Deep Space Nine and heads for Earth


Last edited by tycoon64 on Wed Sep 21, 2005 7:32 am; edited 1 time in total


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 8:59 am    

Chapter One "Why The Badlands Is Called The Badlands"

*Transmits All Mission Objectives To Every Ship In The Omega Fleet*

This Is Admril Paris "Your Mission Is To Patrol The Badlands - Proceed With Caution, Admril Paris Out!"


Last edited by Uss_Voyager on Mon Sep 19, 2005 8:58 pm; edited 1 time in total


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 9:04 am    

=^=Voyager acoknowlegdes. Heading to Badlands now.

"Ensign proceed to the badlands at maximum warp.


Modifies course and proceeds to the Badlands.


Last edited by tycoon64 on Wed Sep 21, 2005 7:33 am; edited 2 times in total


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 9:07 am    

*U.S.S. Delphin Hears and Responds To The Hail From Starfleet*
*And Heads To The Badlands At Slipstream Veloicety*



Last edited by Uss_Voyager on Wed Sep 21, 2005 2:15 am; edited 2 times in total


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 9:11 am    

Three Hours later

"Sir we have arrived at the badlands."
"Alright, ensign begin patrol route on the edge. Lt. Daniels please begin to scan for any vessels in the area."
"Aye, sir"


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 9:24 am    

After U.S.S. Delphin Reaches The Badlands It Jumps Out of Slipstream.

Lt Janeway: "Captain Why Is The Bad Lands Called The Badlands? "
Captain: " Well Its C...."
Ensign Paer Intterupts: "Captain CAPTAIN Somthings Comming At Us And Fast and Its Huge

Captain: " Engage FULL Impulse "
Ensign Paer: "It Wont Be Enough its Comming To Fast"

*Then Somthing Approched U.S.S Delphin And Eventually Hits U.S.S Delphin And Knocks Everyone Out And Causing Extreme Damage*

[/img]


Last edited by Uss_Voyager on Wed Sep 21, 2005 2:16 am; edited 3 times in total


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 9:28 am    

On the USS Voyager:

"Sir the Delphin has just dropped out of slipstream"

*Shock wave hits Voyager after it hit the Delphine*

"Red Alert! Report"
"Sir only minor damage and casualties. Shields are up and holding steady. The shock wave came from in the Badlands....."

"Report on the Delphine"
"Sir it looks as if they sustained minor damage as us."
"Open hailing frequencies to them now."


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 9:31 am    

*Captain Wakes UP*

Captain: "Uhh.. Woah Some State Of The Art Ship"

*The Captain Was The Only One Awake"

*The Ship Took Some Damage To The Viewscreen, Main Computer, Communications, and Turbolifts and Slipstream Drive*

*The Captain Tries To Work Out What Hit Him*


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 9:34 am    

Aboard Voyager:

"Sir I am getting no response from the Delphin, I believe they have more damage than what we see."
"Intercept course Ensign. Lets get a closer look. Lt. keep hailing them until there is a response."


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 9:45 am    

*The Captain Was Puzzled!*

*He Got a Console Working and Noticed That The Ship Looked in Peak condition From The Outside*

*But From The Inside It Looked like a Burning Reck!*



Captain"Whats Going On!"


Last edited by Uss_Voyager on Wed Sep 21, 2005 2:17 am; edited 1 time in total


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 9:54 am    

Aboard Voyager:

"Sir we are 50,000 kilometers off of Delphins aft sir." They are still not responding."
"Sir! We are getting severe damage readings from inside there vessel."
"If we dont get a response in one minute or your readings get any worse we will beam a med team and a tech team aboard there vessel."

=^=Hopkins to Sickbay
"Sickbay here. Prepare a team for beaming to the Delphin in transporter room one."

=^=Hopkins to Engineering
"Engineering here"
"Prepare a team to beam to the Delphin in transporter room one"

=^= Transporter room one, prepare to beam teams to Delphine.


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 9:58 am    

*Sudenly On U.S.S Delphin The 3rd Warp necelle On Top Suddenly Pops Up*

*Theres a Big Bang*

*The Captain Looks at The Console and Then It Explodes and Plasma Leaks Everywere*


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostMon Sep 19, 2005 10:03 am    

Aboard Voyager:

"Sir I am getting several readings, The third nacell popped up on the Delphin and there is a plasma leak on the bridge."

=^= Transporter room one beam those med and tech teams to the bridge.

"Attention Med team and Tech team. There is a developing situation you need to handle on the bridge of the Delphin. Stand by for beam in."


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostMon Sep 19, 2005 9:03 pm    

*Teh Captain Gets Knocked Out*
So The Ship Remains There Severly Damaged From The Inside
But Undamaged From The Outside.



Last edited by Uss_Voyager on Wed Sep 21, 2005 2:17 am; edited 1 time in total


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Tuvok8917
Dutchie


Joined: 15 May 2004
Posts: 4205
Location: On my way back home

PostTue Sep 20, 2005 4:25 am    

Dockingbay DS9, USS Daystorm

"Ensign Cullum, get ready to maneuver the ship out of dock"

Ensign: "Aye aye, Captain."

The ship moves slowly out of the dockingbay. After a few minutes, the ship is out of the bay, and set's course to the Badlands.

Captain Wessel gives a last look to DS9, wich moves fast away.



He then sighs, and orders to go to warp 6. After a while the USS Daystorm, leaves warp, close to the badlands.



Last edited by Tuvok8917 on Wed Sep 21, 2005 9:44 am; edited 1 time in total


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
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Location: Lost where I can never be found

PostTue Sep 20, 2005 7:26 am    

*Both the med teams and tech teams are beamed to the bridge and engineering.*

Lt. Cmdr Elyse: Alright folks. Lets get these bridge members fixed.

*Checks on the Captain*

"They all seem to be knocked out by the force of the wave...... Mild Concusions.....
=^=ELyse to Hopkins
=^=Hopkins here. Sir the Bridge crew needs to beamed back to Voyager to be tended to. I am leaving my med team here to work on the others.

=^=Understood Elyse, do as you need.

"Computer medical emergency..... Direct mean to Voyagers sickbay"

*In Engineering*
Lt. Commander Andrews: Alright folks lets get to work and get this ship back in running order. Med teams will tend to the unconious crew."


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostTue Sep 20, 2005 7:46 am    

*Wakes Up In Sickbay*

"Woah, I Need To See Captain Hopkins ASAP"

=/\=Captain Tom Paris To Captain Hopkins I Need To Meet With U AsaP=/\=


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostTue Sep 20, 2005 7:50 am    

=^=I am on my way.

*Enters sickbay*

You rang?


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostTue Sep 20, 2005 7:56 am    

"Hello Long Time No See!"
"Can We Speak In Private"
*Heads To Chief Medicals office*

*Access The Panel On The Computer On The Desk*

"Look At What Hit Us"

*Enters Command Codes*

*Searches For The File*

*Eventually Finds And Selects File*

"It Is Extremely Wierd, And Before I Was Knocked Out I Did Some Research When My Ship Was Finished And The Shields were Aligned a Couple Of Days Ago, It Wasnt Adjusted To Protect From Any Of This Type Anomolys! How Strange Is That. Thats Why It Hit Our Ship Harder Than yours. Beacuse Delphin Class Is The Best Ship In The Fleet! It Is So Strange Any ideas Cap?"


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostTue Sep 20, 2005 8:06 am    

Well dont forget that we have abaltive armor. Most ships including your has not been retrofitted with it yet. But i believe you may have a sabotour aboard your vessel. My chief engineer which is on your vessel commanding the repairs has found some things that has been delibertly changed.

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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostTue Sep 20, 2005 8:14 am    

"Yes Ours Have Ablative Hull Armour The Best In Starfleet"
"Lets Begin Repairs! Did We Loose Any Crewmembers"
*Heads Over To Bio Beds*
"Omgosh Lt Janeway Shes Dead No!! Well I Think Know Would Be Apporpriete Sinse Before She Died She Asked me a Question "Why Is The Badlands Called The Badlands" "Well Lt Its Beacuse Bad Things and Bad People Live In The Badlands, It Makes Sense Dosent It *Giggles*.

*Cries Over Her Body*


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tycoon64
Cat Specialist


Joined: 27 Jul 2005
Posts: 1128
Location: Lost where I can never be found

PostTue Sep 20, 2005 8:22 am    

"We will prepare the funeral....."
*Ship goes to Red Alert*
=^=Andrews to Hopkins
=^=Hopkins here. We are beaming aboard..... Repairs are finished. Med team is beaming aboard also. The crew is okay and alive. Good Hopkins out.

*Hopkins to Bridge*

"Go ahead."
What is going on"
"Sir two Maquis vessels are closing in on us at maximum implus. There weapons are charged."
"They are no threat to our vessels"
"Sir you might want to look for your self."
"I am on my way"

Admiral You may want to go back to your ship.....


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Uss_Voyager
Shadow's Captain


Joined: 30 Jun 2004
Posts: 1205
Location: On U.S.S. Shadow

PostTue Sep 20, 2005 8:25 am    

"Thanks For All Your Help!"
*Activates Beam On His Belt And Appears On The U.S.S Delphins Bridge*

"Ensign Actrivate The Bio Cloak And Activate Shields"

"Computer Red Alert"

*U.S.S Delphin Dissapeard Of Sensors and Is Now Cloaked*


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